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morfius
02.08.2014 , 08:09 PM | #55
Quote: Originally Posted by mikebevo View Post
Most of it is bad players mechanic, tanks not taunting and dps not following kill order.
Taunt like drop is situational awareness (taunt is 6 seconds "glue" + treat multiplier, if treat is near 0 you multiply 0 or near 0 and have issue after "glue" phase) but mobs on healer are mostly DD fail.
If it is tank fail - mobs will be over DDs.
There is no way healer to over agro DD (or tank) over same mob.
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