It would have been more balanced when Distortion Field's active was 3s.
That's still about twice as long as the engine abilities, while providing more evasion, at the cost of not getting advantageous positioning. Still overpowered.
Like I said though as a missile break it's.. kind of dubious.. when I wait for the missile to fire, I hit distortion field still get hit, every time.
Can't be all upgraded cluster missiles.
Just for you, I'll remake this video
for 2.6 when I have some time (possibly tomorrow, probably over the weekend). Feel free to do your own testing in the meantime.