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Blurps
02.04.2014 , 08:41 PM | #16
This fp is basically BW's attempt at what Guild Wars 2 did with PvE. Doing away with the trinity sounds nice on paper but it comes with its own set of problems. Lots of trash coupled with a few bosses with easy to learn methods to avoid most of the damage ( or heal a lot by using scenery, like the kolto stations here ) will lead to one thing only:

People stacking as much dps as they possibly can and heavily discriminating against everything that's not full on dps.

Gw2 dungeon PvE is by far the worst aspect of the game because of that and I don't think it's a good idea for BW to go down the same road.