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kaesebreze
Old 12.24.2011 , 09:31 AM | #7
The Problem we ran into is basically that without a solid AoE class you're screwed.

We had two single target DDs and it was impossible to kill the adds on many fights fast enough while still killing the boss. Further the AoE Specs don't seem to have any single target downside.

You'll basically want a Sorcerer/Sage DD in any group, because of their AoE capabilities while still providing very good single target damage.


For specific bosses:
1) Gark seemed rather impossible, if you interrupt all Charged Blasts, you won't have enough for the defense stance, which then makes the charged blasts not interruptable.
If you interrupt defense stance, then you can interrupt one charged blast, but he'll use defense stance again within 4 seconds of the interrupt...

2) Darth Malgus, yeah, we didn't 2 knockbacks. Unkillable. Dumb designer who thought that up.

3) 1st Boss in Esseles, no AoE damage, only single target dds. Adds were spawning every 15 seconds for us. As a trooper tank i didn't have enough ammo to spawn my AoE aggro move, and the adds were zerging around.

Additional notes:
Tanking trash is the horror, because they spawned way to much spread out. Picking all mobs up is a rather crap task, especially with the very bad targetting system.
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."...