Hilarious. The skeleton crew of remaining devs--compared to when this all began--put in the work to bring something different, something you won't experience a variation of in most other MMOs not particularly dedicated to space combat, and so many choose to disparage it. Is it perfect, no. I don't even play it, but it is a fun addition for a lot of players.
We have the additions of Makeb and Oricon, Bounty Hunter Week, GSF, the continuation of the Gree, Czerka with a rewarding weekly if nothing else, Rakghouls coming back at some point, new speeders, gear, etc. On top of that, there have been HUGE optimization improvements in the engine and graphics in just the past few months. I really don't know why I'm posting this as others have already done so repeatedly and been ignored by those who just want to whine because this or that isn't exactly how they want it.
If you're playing this game when what you want is a space combat based MMO, why did you ever sub in the first place? People say I'm going to go play this, or this game does it better, but there's really not anything else out there that tries to offer as much diversity with a coherent, cohesive storyline, mostly polished graphics, continuous development, real world interaction and q&a--Cantina Events--and on top of it lore based off of a series that remains so popular.
Anyway, I'm preaching to the choir here. Those who enjoy the game see its flaws and still appreciate it for what it is. Some will never be satisfied, and others burn through content and move on, so it is what it is.
I think the point is that, though the things you mentioned are good additions to the game, our subscription dollars and all the CM profits being made should make for greater improvements. If that requires additional staff, hire them.
Case in point: the last flashpoint added (Czerka) was terrible in quality compared to the originals. The upcoming one sounds strange as well (how can a FP level-neutral?!).
Objective-based ground pvp seems given up on. This is primarily a PVE game, I understand, and one that is story driven. But we've barely seen any updates to the story since launch. And, no, operations don't add much to this.
Basically, EA is making plenty of money on SWTOR at this point. I highly doubt EA would have called it "profitable" otherwise, after the poor 2012 year. It's time we hopefully see this put back into the game and not get the bare minimum necessary to keep the game running, at a markedly lower quality than the original release.