Thread: Event currency
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DarthDymond
12.17.2013 , 03:49 PM | #39
Quote: Originally Posted by EricMusco View Post
Hey folks!

The answer to your question may not be what you are expecting, it is actually technical limitation which is causing the Gree currency to be character bound. Within our current system we had a few options:
  • The items are character bound and stackable (the way it works currently)
  • The items are non-stackable and bound to Legacy. (we did not choose this option to avoid a cargo bay somewhere full of currency)
  • The items are fully tradeable (these are meant to be earned, at least for now)
Those were our options from a tech standpoint and our justification for the decision we made. Hope that makes sense!

-eric
First and foremost - thanks for the reply Eric. Always good to get straight-forward, informative answers, they are very much appreciated.

That being said, in terms of the reason itself: wow, that is somewhat... concerning. I'm not trying to read too much into things but if *this* is a technical hurdle the team can't overcome, I'm a little worried. (And I'm not saying just because it seems like a small thing in terms of gameplay mechanics it must be a small thing in terms of programming - I know that's not how things work; BUT as has been pointed out with the Cartel Certs, it's clear this technical limitation has been overcome with at least some items - updating the existing items or at the very least swapping them out should be doable.)
Given the choice whether to rule a corrupt and failing empire or to challenge the fates for another throw, a better throw, against one's destiny, what was a king to do?
But does one ever truly have a choice? One can only match, move by move, the machinations of fate, and thus defy the tyrannous stars.
~Kain