The answer to your question may not be what you are expecting, it is actually technical limitation which is causing the Gree currency to be character bound. Within our current system we had a few options:
Those were our options from a tech standpoint and our justification for the decision we made. Hope that makes sense!
- The items are character bound and stackable (the way it works currently)
- The items are non-stackable and bound to Legacy. (we did not choose this option to avoid a cargo bay somewhere full of currency)
- The items are fully tradeable (these are meant to be earned, at least for now)
First and foremost - thanks for the reply Eric. Always good to get straight-forward, informative answers, they are very much appreciated.
That being said, in terms of the reason itself: wow, that is somewhat... concerning. I'm not trying to read too much into things but if *this* is a technical hurdle the team can't overcome, I'm a little worried. (And I'm not saying just because it seems like a small thing in terms of gameplay mechanics it must be a small thing in terms of programming - I know that's not how things work; BUT as has been pointed out with the Cartel Certs, it's clear this technical limitation has been overcome with at least some items - updating the existing items or at the very least swapping them out should be doable.)