Galactic Starfighter Development, Introduction: Part II
View Single Post
12.16.2013 , 12:29 AM |
Quote: "We literally wanted to make the pool of players as large as possible"
If that is the case, how could you possibly leave out Joystick support ?
Did NO ONE in the development team do any research at all about Space Fighter Flight Games ?
Every Star Wars PC Space Game (until SWTOR) had Joystick support. X-Wing, TIE Fighter, Rebel Assault, Galaxies, etc... not to mention EVERY other space game worthy of mention (insert list).
HOW COULD YOU POSSIBLY LEAVE THAT OUT ?
Without joystick support I have NO desire to play this GSF. NONE.
I'm really disappointed in you (the developers) for this mistake.
I'm a damn good pilot, and I really wanted to play this game. Bummer.
Don't be too proud of this technological terror you've constructed.