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Joetwoshots
12.15.2013 , 09:36 PM | #99
Quote: Originally Posted by Hestis View Post
To me, this is one of the biggest problems that SWTOR has. The story is great, it's what's kept me here. I want to play through all of the class stories. But with so much else in the game it seems like they looked at their competition and instead of seeing what worked, what players liked, and doing it better, they just went for average. There's a ton of unrealized potential in this game, and a lot of it could have been seen already.
You are right, and that IS a problem with EA and ALL OF MMO GAMES IT OWNED. Yes, ladies and gentlemen, if you still dont know it, EA (the major destroyer of best MMOS) owns SWTOR. Instead of providing all the innovative stuff that BW promised during all those years of production, EA decided to milk title, by making it medicore and using formula from other mmo games (mainly taking formula from wow, yeah, i know wow does it aswell, but it compiles it together) , and adding some own content, which they later ignore to make it even more medicore (im talking about bolster system idea being thrown into the can once you reach max lvl).
Dont get me wrong, idea of voiceover, story-driven quests is really, REALLY immersive. But when story ends, immersion vanishes, mainly thanks to copy-paste daily system from, (yeah, you gonna hate me for this) WoW, and dungeon farming. Or PvP farming. At least people have something else to do with GSF.
Its sad to see SW title being sold like this...Thank you businessmen from EA, who cant understand, that making games is an art, not manufacture.
This is unfortunately not the first, nor the last game that will end the same way by EA hand.