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12.03.2013 , 07:21 PM | #35
I've been playing this most of the evening, and am really enjoying it so far.
The whole power shifting between weapons/shields/engines brought back fond memories of Tie Fighter :-D

The different ships and loadouts look interesting, with the various components, crew skills, and upgrade paths. It's nice to think about how they synergise for each ship class (e.g. stacking evasive bonuses on a Scout, or Hull/Shield multipliers on the Gunship).

I'm looking forward to future maps as well (hoping there's going to be one where player fighters are dogfighting amidst capital ships slogging it out !)