The Short Fic Weekly Challenge Thread!
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10.20.2013 , 09:37 AM |
with professional wisdom from Wynston. No spoilers. 150 words.
“Vector,” said Wynston, “we’ve got a job.”
“Oh?” said the Joiner.
“A Sith getting ideas she shouldn’t. I’ve looked up her file; she’s bad news. This won’t be a conversation. It’s a kill mission. She’s a formidable fighter by all reports; our previous assassination attempts have all failed.”
“But you have an idea.”
“I do,” he said. “Our Sith is a busy woman, but I think I’ve found the bait that will bring her out to a small unmanned satellite station that happens to belong to people we don’t care about inconveniencing. We slip the information to her master, she’s sent to the station.”
“And we’ll be there to confront her?”
“Oh, absolutely not. We’ll be sitting three sectors away with my finger on the detonator. Not exactly sporting, but it hearkens back to two major professional principals: One, if you know you can’t win a battlefield, rig it, and two, don’t be an idiot.”
It has always bugged me that “blow up the docked ship and/or the station, sans countdown” is so rarely a solution in SWTOR. And I know why – it short-circuits a ton of dramatic setups – but really, if you have your enemy in a metal pellet in space, and you know they can’t survive outside, blowing it up seems like the first and easiest way to score a kill.
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