How about some Operation bosses that pull people out of cover?
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10.19.2013 , 06:35 PM |
Well,as a tradeoff mdps don't have to deal with ability pushback, they don't have to interrupt casts to strafe 3 meters to avoid aoe (except MS/Ravage), heavy movement doesn't halve their damage output and they get better def cds and faster interrupts. Yeah, 4 melee would make some fights way harder, but I'd still take 2 mdps + 2 rdps composition over 4 rdps.
The Red Eclipse