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Gardimuer
10.19.2013 , 04:34 PM | #4
There are already some encounters that do that. For instance, the Gold Team of the city boss in Scum and Villainy has an ability that prevents Snipers from being in cover for several seconds.

Some of the newer fights actually favor melee DPS. For instance, the waves of adds that contain Bulwarks during the fight with Gate Commander Draxus in Dread Fortress. Melee DPS can use their gap closers to get within melee range of the mobs under the shields quickly whereas Snipers would have to waste time running to them.