If I could make another (hopefully more feasible) suggestion:
TorParse is able to detect and maintain a fight parse after a combat res while MoX cannot; is this a functionality that can be added into Parsec?
Do you mean maintain the fight for the resurrectee or the resurector?
The current logic should maintain the fight for the resurector as long as they re-enter combat within the 15 second window after they stealth out.
As for the resurectee... well that is a different story. It is difficult to tell the difference between a
fight, death, rez, resume fight
fight, death, rez, new fight
I'm not saying it isn't possible because I know it is, however, it is not a straightforward piece of logic. Would you expect that the time you spent dead will count toward your statistics?