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09.10.2013 , 07:21 PM | #6
Quote: Originally Posted by AlixMV View Post
I think this is a terrible idea for one reason: there would be very little content for people to do post-50/51 through 55 (or the next level cap -5 ) if the Classic and current Level 55 Ops were constantly being re-engineered to be higher and higher levels.
i will say first that there is plenty of content for players to participate in from 50-55, and i would also point out how difficult it is to find 8-16 people of level 50 to even run this content in the first place, so there's a lot of 55s, and the content is rather trivialized.

but really, they don't have to be mutually exclusive. lv50 ops and lv55 ops. i imagine that nothing was done in the initial design to make this easy to implement though, and that's probably why we just see adjustments to the operation as a whole (like tfb going to 55 and retuned for that level), but it would be nice to give us more content to do at endgame.

as it is now, there's 3 raids for level 50, and only 2 for 55, and only one of them is relatively new. the other is about a year old now. granted, yes, that is about to change in about a month, but endgame really should have more of this stuff to do.

i think that they did well with the flashpoints, and i agree with Marius_Xerxes that we should get some nightmare mods of lv50 HMs for 55
i would also love some nightmare modes of the current 55 HMs that drop actual endgame gear, but are just as challenging as an operation in terms of mechanics.
oaceen assault specialist / oac scrapper / oacao kinetic combatant / oacianado tactician
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