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SleepyKing's Avatar

09.10.2013 , 06:05 PM | #4
I'm not sure that there's anyone who would disagree with this. Having five endgame ops (or seven, once 2.4 comes out) is way, way better than the two we currently have. We've lost a lot of guild members out of sheer boredom at the endgame. Running the same operations over and over again (and no, new difficulty levels do not count as "different") is killing a lot of people's interest in the game.

I think EC could drop the good stuff - set bonus pieces - since that's a mechanical challenge on par with TfB and S&V. If EV and KP were to stay the same mechanically, they'd probably have to drop lesser gear, since they're much easier to execute with the possible exceptions of the G4-B3 Heavy Fabricator and Soa (and even they're not very hard).

Given BioWare has just announced that all subs will be getting the Makeb expansion and a ticket to level 55 for free, I actually think this is on the cards. Here's hoping, anyway...