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DkSharktooth
08.14.2013 , 10:32 AM | #113
5 Minutes seems way to short for sudden death gas cloud. What if two teams are good at playing defensively and just need to wait till a few resets on cooldowns to get something done? What if a marauder team needs to wait till the next bloodthirst to get a kill? I don't understand why tests came to a 5minute duration before outside interference takes over.