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Leafy_Bug's Avatar

07.31.2013 , 10:15 AM | #43
Quote: Originally Posted by g_mK View Post
My main is a sent and the one I enjoy the most, I play combat on PVE. My biggest issue with the RNG for slaughter/HOJ is when you have a moving target is difficult and nearly impossible to have a steady rotation, for example on Kephess as a melee dps we have to keep moving after kephess while the tank positions him near a pylon, this makes the combat rotation a big mess. my solution is that instead of having a RNG defendant gore/PS window, have slaughter/HOJ either reduce the CD of gore/PS or increase the length of the window, this would provide more fluidity to the entire rotation.

Do you have these issues in the majority of boss fights?