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Darth_Dreselus
07.30.2013 , 04:05 PM | #32
Quote: Originally Posted by JKnightJ View Post
I play a Combat Sentinel and my observations are from a strictly PVE end-game perspective.

I agree that Combat has far too much RNG influencing ability use and can result in you "mashing buttons like a coked-out ferret" to maximize dps. It's liveable, but I'd like to see the RNG factor reduced in some small way.
I agree entirely, the beauty of Combat pre 2.0 was a fluid rotation. Related: is the reoccurence of Alacrity buffed MS a bug or change by design?
No One Important Died Tavernus - Sorc / Taverna - Mara / Pintus - Op / Gintonica - PT
The Red Eclipse. Sweet Dreams to all my Harbinger children.