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07.29.2013 , 04:09 PM | #5
Random thought…

An ideal Focus/Rage single-target parse has Master Strike/Ravage at about 15.7% of total damage dealt. The spec is just over 9% behind the other two specs in terms of single-target damage. We don't want to buff AoE burst, and we don't want to buff reliable single-target burst since that would raise significant issues in PvP. If anything, we want to incentivize a slightly longer average delay on Force Sweep/Smash (situationally).

What if Force Sweep/Smash had a 25% chance to finish the cooldown on Master Strike/Ravage? If it were a 100% chance, then Master Strike/Ravage could be used 233% more frequently than it is now, which is a damage buff of almost 36%. However, 36/4 = 9, which is about what we're looking for. Thus, inject a bit of RNG into the Focus/Rage rotation and you've got a roughly balanced buff. Note that this increases single-target damage tremendously while simultaneously delaying Force Sweep/Smash slightly (on average, less than 0.5s per Force Sweep) and not increasing AoE burst.

The downsides of course are a) it's unreliable, and b) it happens with a low enough proc rate that you will frequently find yourself in danger of stepping on the natural CD for Master Strike, which incentivizes putting Master Strike ahead of Force Sweep and thus delaying the smash even further, which seems like a significant reorganization of priorities. A simpler solution might be to simply lower the CD on Master Strike/Ravage in Shi-cho form, gated by a talent high in the tree.
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