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cashogy_reborn
07.26.2013 , 12:14 PM | #104
Quote: Originally Posted by foxmob View Post
whoever wins, we lose....

j/k

in all seriousness, though, whoever wins, please seriously consider maniac's suggestion about using electro net as a debuff on guards. also, please ignore any chirping to reduce the abil's cd.

assault is a cluster^^^(, but gunnery isn't bad. it only looks bad because snipers have ridiculous abils to do the same things and have better utility. buff utility not dmg. I also think that utility buff would work well for combat medics.

gl with that whole assault thing (srsly ).
i like the idea for an anti-guard ability, but im not a huge fan of it being tied to electronet. that is putting a lot of eggs into one basket, and that basket has a 90s cooldown.

in my suggestions thread i proposed changes to Assault Plastique, which would include a short anti-guard debuff.
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