Yup, doesn't really matter which mirror goes first.
The assassin/shadow is still dead last though. The tinfoil hat in me says they're buying as much time as they can before having to discuss assassin tanks
. But I'm not much for wearing foil hats.
What are the big things mercs/commandos need though? Overall they seem to be in decent shape.
Well, Assault Specialist/Pyrotech is a completely useless spec currently that does laughable damage. There is absolutely no reason to ever spec Assault/Pyro now for PvE or PvP.
Combat Medic/Bodyguard healing is just flat-out worse in every way than the other 2 heal specs. It is way too much resource-intesive and you always have to worry about running out of Ammo/Heat.
Gunnery is decent damage-wise but it still has many minor issues. Tech Override/Thermal Sensor Override has a too-long cooldown and most of your skills are still easily interruptible. Even with Advance the Line, you have one of the worst mobility in the game (one of the few ACs that cannot outrun rats in the Dash'roode encounter). Your defensive cooldowns are still very bad, Adrenaline Rush/Kolto Overload is basically worthless.
It's somewhat better than it was before 2.0, but Commandos/Mercs are still very far from becoming as good as Snipers and Gunslingers.