This is already a priority for us, but I can't promise a date yet. The Nightmare Mode system was originally built on the back of Hard Mode, which is why they share a lockout. It's a technical consequence of that fact, not a philosophical thing on our part.
Jesse! That is great news. Thank you for letting us know it's at least being worked. Are we talking a "Super Complex" change as in SPRING 2014 or a "Aiming for Late Q3/ Early Q4 of 2013" type change?