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07.19.2013 , 10:27 AM | #47
Alex - one question I have (and I understand if you can't answer in any great detail) revolves around class balance. By that I smaller-scale PvP I've engaged in (i.e. 2v2 and 3v3 in WoW mainly), you can run into situations where particular class combinations can have a very strong synergy or can almost hard-counter other combinations/classes. That can become frustrating if, for example, your class (or advanced class, to be accurate) is one that has particularly exploitable weaknesses.

Is that a concern among the development team too?

I ask because while I did enjoy doing arena on WoW, it also could be very frustrating when (as an example) my ret paladin would run into a frost mage or a priest that knew how to dispel.
Finest mediocre fanfic this side of the Outer Rim:Trooper / Inquisitor