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JediIorith
12.22.2011 , 12:58 AM | #42
I've ran every flashpoint up to level 45, and other than the first flashpoint you get, they all boil down to "kill a boss or two" then "silent dialog, choose light or dark(usually has no effect on the flashpoint either), then "finish remaining bosses). The first flashpoint(s) are amazing. After that, they lose any sense of importance in my opinion and just become a loot run.

The only other flashpoint with conversation is the Taral V/Maelstrom series. And even that had very little dialogue.

Rather disappointed by Bioware. Even if they are meant to be run multiple times, taking the lazy way out eliminates one of the major draws this game has - Story.