'The enrage timer for The Dread Guard has been increased by 30 seconds in Hard and Nightmare Modes.'
This is Nightmare mode. This fight has been cleared by multiple guilds now - why nerf it? This decision simply robs the ability to compete for other guilds who still want challenge.
This speaks poorly to Bioware's intent to provide challenging content, in my opinion.
Will future content be continually nerfed to the point of Nightmare mode being 'everyone and their mother can clear it in a day-mode'?
I suppose DNT brought some of that on themselves but we're all still part of the same community and server. In the future, I'd hope to see less divisiveness and more friendly rivalry. As for the nerf, though, it's certainly tough to argue with Air's points. There are three difficulty tiers and the hardest should require flawless execution by the best players.