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Phillip_BW
06.21.2013 , 03:15 PM | #205 This is the last staff post in this thread.  

Interesting approach there funkiestj.

I thought I was pretty clear that one input action must equal only one action in game, but obviously not - so please find below red X's next to the correct answers.

Enjoy!


Quote: Originally Posted by funkiestj View Post
Use case 1
  • keycode to ability bindings (guardian class)
    • 1 - dispatch
    • 2 - guardian slash
    • 3- strike
  • user presses the '1' key on his device
  • macro system (in response to the '1' key press) sends the keycodes 1, 2, 3 with no significant delay between keycodes
  • ability bound to 2 is cast, no other abilities are cast

[ ] allowed by ToS
[X] prohibited by ToS
[ ] example to clear enough to give a ruling


Use case 2
  • keycode to ability bindings (guardian class)
    • 1 - riposte (off GCD)
    • 2 - guardian slash
    • 3 - strike
  • user presses the '1' key on his device
  • macro system (in response to the '1' key press) sends the keycodes 1, 2, 3with no significant delay between keycodes
  • ability bound to 1 is cast (off GCD), ability bound to 2 is cast.

[ ] allowed by ToS
[X] prohibited by ToS
[ ] example to clear enough to give a ruling


Use case 3
  • user positions mouse over huttball spawn
  • user presses '1' on his keyboard
  • macro system sends a steam of <right click> events for approximately the next 2 seconds
  • user successfully picks up the huttball (a single action, n'est-pas?)

[ ] allowed by ToS
[X]prohibited by ToS
[ ] example to clear enough to give a ruling


Use case 4
  • keycode to ability bindings (guardian class)
    1. 1 - riposte (off GCD)
    2. 2 - guardian slash
    3. 3 - strike
  • user presses the '1' key on his device, macro system sends keycode 1, riposte is executed
  • as quickly as possible (0.011 seconds later?), user presses '1' again, macros system sends keycode 2, guardian slash is not executed because it is on cooldown
  • as quickly as possible (0.011 seconds later?), user presses '1' again, macro system sends keycode 3, strike ability is executed (it is never on cooldown, riposte did not trigger a GCD, it requires no mana)

[X] allowed by ToS
[ ] prohibited by ToS
[ ] example to clear enough to give a ruling

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Phillip Holmes
SWTOR Head of Security