I will finish reading the rest of it later but for now I have a question on spec. What do you think of 3/3 Independent Anarchy with 2-pc PVP bonus? Also over at the Sniper forums some people have found that if they use the old battlemaster armorings, it will stack with the 2-pc pvp bonus from the conqueror/partisan gear. This is how it looks from a SS's pov:
3/3 Independent Anarchy +15% XS damage
2-pc battlemaster pvp bonus +1 tick of XS
2-pc partisan pvp bonus +1 tick of XS
Total of 5 ticks of XS
Also i've never thought of putting VS so high in the priority list. Will try it out when i get the time.
Taking Independent Anarchy and adding 2 ticks of flyby will definitely help your DPS more than the extra tick on VS. I'm not really in a position to stack both 2-pc bonuses since my war hero armorings are the +60 End +57 Cunning type so I'm going to lose a lot of main stat there.
Something I'll have to experiment with, thanks for the idea.
I am also not sure why to use vital shot? is that to keep the relics proced or does it actually do more damage? I personally thought it was a damage loss but i will give it a try again.
Overall though good guide!
Vital Shot is in no way a damage loss. It takes 1 GCD out of every 10 or so to apply and over the course of the fight hits for (in my case) about 250 DPS. Monumental increase from not using it to keeping it up as much as possible
As long as the PvP SA relics stack as they currently do, I would recommend this spec (for PvE) instead:
You want the self heal from "Cool Under Pressure" to proc/refresh the power surge from the SA relics. I would also recommend taking 3/3 from "Independent Anarchy" and using the 2 piece PvP set bonus to really boost XS Freighter Flyby's damage. You can also stack the PvP set bonus, giving 2 extra ticks by using 2 Conqueror/Partisan Armorings with either 2 War Hero or 2 Battlemaster armorings.
I agree that the ~1.5 sec break before Aimed Shot comes off CD is a good time to use Vital Shot, but I don't think it should be that high on the priority list. It's really more of a filler ability - if for example that 1.5 sec window wasn't there, it would not be wise to use VS instead of AS as your priority list would currently suggest. Therefore, if you have enough energy when you reach that 1.5 sec window, go ahead and use VS, otherwise just use Flurry of Bolts.
Finally, I could not find any mention of "Smuggler's Luck" in this guide. It's basically a free crit on CB since it doesn't respect the GCD.
Yep, that's a better spec if you can stack the PvP armorings, something I should play around with. I'm stacking a SA assault and the power click relic at the moment but I can probably get my hands on a PvP SA relic to play with.
The 1.5s window isn't there after you have an XS window but I use VS anyway. The AS buff isn't going to fall off and imo flurry of bolts is a wasted GCD, especially if you prioritise that over your DoT application.
Yeah, I forgot to include Smuggler's Luck but I'll edit it in now. Use it every time it's available.