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05.12.2013 , 12:35 PM | #16
Quote: Originally Posted by alpatalik View Post
This boss keep bugging over and over again. Tries from last night:

So basically our Jugg tank had it with this bug and switched to his Sin tank so that we can kill the boss:

Why add a mechanic that bugs this much without testing or just remove it or make a better mechanic? Like perma snare during the fight or something better?

Oh my , what the hell was that lol? The reason ya'll wiped a million times is because a) you didn't spread out b) melee zerg'd and the boss knocked back the whole group (lol) c) the tank kited d) your backs were not facing the wall e) melee stayed clumped up around the boss (need 5m or more between players)
horrible run , and very disorganized.