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05.08.2013 , 12:25 PM | #14
Quote: Originally Posted by DavidDemaree View Post
Today is your lucky day! I'm fixing the issue with Sweltering Heat as I type this.

As for the other issue reported: [Retractable Blade's bleeding effect disappears after a tick of damage is resisted] - I am not able to reproduce that. Whenever I see a resist, it keeps on ticking (unless it was the last tick of damage). However, if the initial kinetic damage from the blade is resisted, then the bleeding effect will not be applied - that is working as designed.

Any chance your fix will finally be implemented with the upcoming 2.1 patch on Tuesday?