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akabane_k
04.27.2013 , 01:52 AM | #4
you are forgetting the fact that alacrity doesn't reduce cooldowns; so for most classes, alacrity is not a straight percentage increase, since it allows you to finish a rotation faster, but does not allow you to start a new one any faster. As a consequence, it just allows to do another autoattack or filler(snipe, vicious slash, etc). which have rather low dmg/gcd.
It would be better to just parse the average damage of an energy neutral rotation, add enough alacrity to allow for 1 additional gcd before the new rotation and add in the damage from an additional basic or filler depending on energy and compare that to the damage from the lost surge.