Right, all classes should behave exactly the same. Screw having unique abilities.
You know, come to think of it, I can't pull someone into fire on my Scoundrel and then speed off while immune to CC like I can on my Shadow. Shadows/Juggs are still kings of Huttball. Scoundrels advantage in Huttball is spent after the first 10s of a match.
Have I started ANYWHERE that I want the ability taken away? No. Not a single place have I started that roll needs to be taken away. All I have said is that it needs to drop the ball.