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yotasatheart
03.31.2013 , 03:11 PM | #8
I second the OP and his concerns. Anyone who PVPs often will have noticed just how many roots and snares are involved in your typical match.

Chilling scream is literally our only slow. while other classes have 2,3 or even 4 ways to slow a target, we get one, and at an expensive price in comparison to a spec requiring competant resource management.

It gets even worse when we are on a map like huttball where we need to guard the ball carrier. obviously we will not be in shien form, so now just to do one shatter, impale, scream combo it would literally cost an entire rage bar. if we use chilling scream even once, we could only get off 2/3 of our main abilities.

I personally like the suggestion of the slow being tied to our bleeds. even a ranged class like snipers/gunslingers get a very potent slow attached to their bleeds and they are ranged, they dont have to be inside of 4m for anything they do.

please give us a way to stay on target better =[ /signed
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Origional fatman pvper
Vedubb- 50 WH Pyro PT
Chrissy- 50 (gearing up) Carnage Mara