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ColaWindstar
03.19.2013 , 11:14 PM | #5
It worked for Guild Wars classic!
The way I see it, just get the class and gender voice actors back to record a few, random combat lines, let the player, on making the NPC version of their character have a handful of "personality" choices. Such as "lightside, darkside, neutral" and a short lift of dialogue actions they prefer just for the heck of it if we want to. (So you can gain affection with the companion version of your character, it just does nothing, really)