I understand you perfectly. The problem can either be fixed by giving commandos some similar perks to snipers basically transforming them into snipers, or by nerfing the crap out of force leap which is a completely ridiculous ability currently.
It gives: gap closing, rage building, minor damage, root, interrupt, for rage spec smash auto-crit, vindicator set +10% damage.
See how much stuff they rolled into one 0 cost ability? And all this while having access to talents that reduce its minimum range to 0, adds extra rage or extends the root length.
No wonder why we snipers are tearing the melee apart, we are countering their most precious overtuned ability.
Sure, as soon as they take away sniper's cover. Fair's fair, right?