Assasin tank in 2.0
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02.27.2013 , 07:33 PM |
I will give the "Good Idea Fairies" on the Dev team credit for at least attempting to address the sustaining/regen'ing of KW issue. The 8% absorb during down time was at least an effort.
Alas... Attempts and efforts only go so far since I'm still trying to figure the kind of math that makes 25% shield equal to 8% absorb
"You don't have to say more than that!!"