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verfallen
02.26.2013 , 12:16 PM | #11
For those who compare force camo to it, they forget one aspect of UR over it :

If you resume doing direct damage with force camo, thing goes off. UR allows you to keep the dps going.

Hence why in PvE UR still have uses in burn phases or high aoe phases.

Force camo is mostly an escape in PvP, and aggro drop in PvE. It can be used for a 1-2 sec defense if needed, not much more.

A good marauder needs to have a guard at fight start, but 45 sec in or so (two camo in) the guard should go to another dps. Pyro PT and vengeance jug are good candidate, one lacking an aggro drop, and the other needing to bust ressources and therefore DPS for it. There is no reason a mara should pull 2-3 min into a fight unless they want to show other dps their superior e-peen by being the one pulling, and therefore not using Force camo.