Well a few things.
A) You say running around spamming hammer shot, go check the amount of instant casts in AS and compare it to gunnery, then you will see assault specc is more mobile, + plasma cell will get a slow.
B) Im trying to point out that despite BW wanting to make all speccs viable for pvp and pve, why does it seem that gunnery is built mainly for pvp? as i said earlier 25% of the talent points go into mitigation/utility talents (and no other class has to spend that many points on it). Honeslty I wish they would make 1 specc for pve dps and one for pvp dps.
C) Are the new talents on pts final? if so i might aswell go assault specc for dps.
D) My main point in this post is the PVE aspect of gunnery commando, so continously blabbering about pvp wont provide me with a answer