Thank you all for your feedback on the changes to repair costs introduced with Game Update 1.7. Upon review, we agree with you that repair costs did become too high with this latest Game Update. To that end, we will be making a change to how these repair costs are calculated, starting with our next scheduled maintenance. Repair costs will now be calculated based on the combined value of all the mods installed in the shell, excluding the value of the shell itself. Players will see a noticeable reduction immediately after the change goes in.
Additionally, we’d like to apologize for the inconvenience that we introduced.
As a thank you for your patience during this time, we will also be reducing ALL repair costs by 50% once the aforementioned change goes in with the next scheduled maintenance. This will last all the way through until early access to Rise of the Hutt Cartel launches.
Your feedback is important to us, and we hope that this resolution alleviates the repair costs concerns. Thanks again for your patience.
Great solution; now sticky this at the top of the forum and leave the bolded part bolded
or else this entirely positive and very welcome gesture will cause more problems when ROTHC hits.
Thanks to the DEVS, this is the right move.
Now please handle the communication part the right way outside of this thread to maximize the benefit to the community.