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02.20.2013 , 08:18 AM | #4
Quote: Originally Posted by RikuvonDrake View Post
We have practiced and cleared it with two different tactics, allow me to explain them briefly:

1. Massive AoE, slow burst
Simple tactic, maintank puts guard on offtank, offtanks stands at safespot with one or two DPS and taunt/saber throw/force pull/grapple) the warriors and burst them two quickly. As the offtank has guard he will not get aggro from the cutters, they will have aggro on the maintank that, along with the rest of the DPS position themselves behind the walker. Here you just burst two pack for pack, massive healing will be needed on maintank. Also be a little easy on the AoE in start so maintank can grab aggro as well as hold it, don't waste that AoE Taunt.

I have done both roles and will explain it from a tanking perspective, if you are on warrior duty, move away from the walker before he goes up, taunt the first warrior and use forcepull/grapple/saberthrow on the 2nd one to get aggro. Use whatever AoE you have to keep aggro but don't use AoE taunt, at the same time your DPS:ers burst down the first warrior and then the 2nd one. Be aware of the fire AoE on ground and move out of it before it hits you. Use taunt on 2nd pack and then use some single target attack on the 2nd one to get aggro, as soon as you have both use AoE again to keep aggro, here you can use your AoE Taunt if you have trouble keeping aggro. Move to the 3rd spawn location and taunt the first warrior again, and use forcepull/grapple/saberthrow on the 2nd one, use a cooldown here since you will take massive damage if the warriors hasn't been killed. Also note that you should still be in range of your healers, don't run to far away from them.
That's the one we use, although we keep all the DPS with the tank tanking the trenchcutters and the warrior tank and the warrior tank just has to take it until all 3 waves are dead - we do have our ranged DPS kill 1 or 2 while waiting for the next trenchcutter group to be attackable though.
The trenchcutter tank needs to have a good plan for how he's gonna hold aggro on each group though - when that death from above/orbital strike lands it's easy to loose aggro if you haven't planned it out.
Personally, as a powertech, I start with 2 flamesweeps+flamethrower on the first wave (make sure to charge the walker right before they spawn so it's free), DFA+flamethrower on the second wave and then aoe taunt+flame sweep spam for the third wave (using vent heat here to sustain it) - it leaves me with heat completely maxed out after all waves are down, but I have time to recover while we kill the warriors.