Yeah, you're wrong. See below.
The bold is exactly correct, despite you saying "no way." Stealthing near a droid further away than a healer who is near an enemy but outside aggro range will pull them every time. And since mercs are always charging superheated ion gas(? think that's what it's called), their heal aggro will overtake pull aggro in one global.
If you're stealthing near droids all the time in hammer station, you're doing it wrong and probably making a mess with unexpected pulls.
Please note that you should never stealth around bosses either. Some of them will pull at FAR outside aggro range. Off the top of my head, there's a spot in Battle of Ilum between a strong mob and a bunch of boss trash, where you will wipe the group by stealthing.
This is not correct. If the 2 DPS were powertechs or juggs, they have no CC. If they were marauders, they get CC at 28. And, incidentally, mind maze doesn't work on droids. They'll pull before you get there and it doesn't do anything against them anyway.
The merc isn't spamming his gun heal for "no reason." He's charging up a skill so it's easier for him to heal.
From what I can tell, you've been told multiple times, by multiple people, what you may have done wrong and respond by, essentially blaming everyone else, making incorrect statements about how the game works and bragging about how good you are at jugg tanking.
If your behavior in the flashpoint was anything like your responses in this thread--telling classes without CC to CC things, stealthing around robots, blaming the healer for "pulling with a heal" when it was your stealth that got the group, failing to recover aggro after the pull, telling the healer that his rotation is "annoying," then, despite all these mistakes, go into a sweet brag about how good you think you are with a jugg--it's no surprise you were kicked, and you should expect more of this as long as this behavior persists.
No. You're wrong. Plain and simple.