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NoFishing's Avatar

02.14.2013 , 12:15 PM | #58
I agree that the repair costs have gotten out of hand. Between disconnects and a couple of inexperienced players, we wiped a few times on the first boss in TfB HM last night. Average repair costs were 150k each, for an op we've had on farm for quite a while. This absolutely will make us more hostile towards bringing PuGs or even new guild members into our raids, since NOBODY likes running dailies.

I understand the bug fix for the vendor price. Previously, you could remove all the 61/63 modifications from a piece of gear, R/E them, and the vendor value of the gear wouldn't change. That always seemed odd to me.

But the side effect of dramatically increasing repair costs is actively harmful.