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Grimsblood
02.12.2013 , 12:54 AM | #357
Quote: Originally Posted by Nibbon View Post
OK so I decided to play around with that system I mentioned earlier to see what would happen. These were the results:
https://docs.google.com/spreadsheet/...UE&usp=sharing

(NOTE: THESE ARE NOT OFFICIAL AT ALL, I AM DOING THIS PRIMARILY AS AN EXAMPLE OF A FUTURE SYSTEM THAT CAN BE IMPLEMENTED)

This system takes the time of the first kill and gives that team 5000 points. 1 point is then subtracted every hour (and a fraction thereof inbetween those hours) to calculate a score for the subsequent kills. For example:
If team A kills at 5pm GMT on 2/2/13 and Team B kills at 5pm GMT on 2/3/13 then team A gets 5000 points and team B gets 4976 points.

Therefore ... the scores take into account how much longer it took for you to get the kill from the time the first group got the kill. So, technically, the order in which it was killed does not matter at all, really, but rather how quickly you managed to get the kill.

Let me know your thoughts - and please - try to be civil about it.
I like the system, however I have one problem.


"So, technically, the order in which it was killed does not matter at all, really, but rather how quickly you managed to get the kill."

There MUST be a provision for having killed the previous boss before you can get points on the next one. Otherwise, one can skip to an easy boss and seal the 5000 points while other groups are struggling with the first.