If the new changes are correct, it would appear this is finally getting fixed.
12 Ammo -> 100 Energy Cells.
High Friction Bolts: High Impact Bolt ignores <<2[%d/%d/%d]>>% of the target's armor. In addition, if High Impact Bolt hits a burning target, it has a <<1>>% chance to generate 8 energy cells and refresh the duration of your Plasma Cell's burn effect if present.
Supercharge Cells: Converts 30 charges of Combat Support Cell to supercharge your blaster, restoring 8 energy cells and increasing all damage and healing dealt by 5% for <<1[%d seconds/%d second/%d seconds]>>
This is very interesting! Where did you get this from?