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02.08.2013 , 03:58 PM | #84
Ok, i just tried this and it does not work for me. What DID work was switching to windowed mode and dragging the window to a very small size. It deffinitely seems to be some sort of performance issue because right before the crash the frame rate drops rappidly. If the window is small enough it seems to be no problem for the client to render the jump to lightspeed. The strange thing is that just last week i did this with my jedi and it always worked. now im doing it with my trooper and it always crashes if i dont use that trick.