I believe that a good escape mechanism for Commandos/Mercs would be to add an ability that allows them some kind of ability that propels them back 30 meters away from target, while at the same time making the target blinded(due to smoke blinding) for 4 seconds. It could have a jet pack/rocket boost effect with smoke that pushes the merc/commando back away from target. Maybe on a 20-30 sec timer. Sort of like a reverse force leap. Thoughts?
That type of disengage ability has been suggested numerous times. I personally feel it could help, but escape issues are but a small part of the problem. Which is why that post you quoted depressed the heck out of a lot of commandos/mercs.