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NoTomorrow
01.28.2013 , 10:36 AM | #13
Quote: Originally Posted by Master_Nate View Post
I like these twists in PvP myself. If a stealth class can sap (8 sec) and capture the node in AH(6 sec) it makes for a more interesting match. It is the same with huttball to me with a Jugg/Guardian interceding to a stealth class.

They both seem so wrong but it makes those games more interesting, no?
You need some skill to pull it off on AH against a decent defender. It can be shutdown with 2 defending players.

On huttball it's a matter of 1-2 GCD and the jug is already in position to score.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.