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OCSButters's Avatar

01.25.2013 , 03:55 AM | #13
I agree with the idea of bein able to chain gathering missions, but it is also apparent the destruction of the in game economy. I believe the easiest solution would be allowing the queuing of gathering and other missions, but only when that character is logged in and being played. If a person were to queue up 4 or 5 missions and then log out, the companion would just finish the task they are currently on and wait until that character was logged in again to continue the queue. This would make it more convenient for players to gather resources while actually playing and would prevent the saturation of the gtn with crafting materials.