shonio: i have shown what a 1600 budget gets from the proc relic versus 100 more balanced mitigation points just a few posts back. i tried not to base the stat weights on such momentary bursts of mitigation, but what i would do is just add the 455*6/20 absorb to the equation and i would then reperform the optimization calc. 455 is the amount added (i think) and it can be up 6/20 amount of the time. in terms of the way it affects the equations, its just like assuming the proc relic is another stim for absorb... would you could also use for calc... but agian... its such a small portion of the time and it would make u have less absorb all the time on your gear, which would make you more spikey

ab(abr):=1/(100)*(20+4+8+50 * ( 1 - ( 1 - ( 0.01 / 0.5 ) )^( ( abr+((455*6/20)) / 50 ) / 0.18 ) )):

i assumed for the calcs that tanks had their "normal" stacks of debuffs on the boss continuously. you can look at the vanguard numbers to see what debuffs are on the boss. i tried to seperate the numbers that way. thats why u dont see 12 in the absorb formula for vanguards, and you see 4+8:

ab(abr):=1/(100)*(20+4+8+50 * ( 1 - ( 1 - ( 0.01 / 0.5 ) )^( ( abr / 50 ) / 0.18 ) )):