FIX that worked for me:
Context for Bioware:
I had crashes to desktop in this game and also in TF2. Crashes were occurring in the same DLL. I realized that my TF2 crashes started right after I activated the "Multi-Core Rendering Optimization" option. So I disabled it and it stopped crashing to desktop. So I thought it my be the same for SWTOR and actually, it was the same problem. Since I haven't seen this option in the Video preferences menu, I forced a single core rendering for all my applications through my NVidia settings panel. Multi-core rendering on some machines tends to cause memory leaks or shared memory problems for some obscure reasons...
To de-activate "Multi-Core Rendering" with NVidia:
- Right-click on your desktop background
- Select "NVidia settings"
- Go in the "Manage 3D settings" option
- Under the "Global Settings" tab
- Find the "Threaded optimization" option and turn it "OFF" to force it off.
- Also make sure that all applications under the "Program Settings" tab uses the "Global Settings" for this option.
- Apply the modifications
I hope this works for you!
A less disappointed user!