View Single Post

lobotaru's Avatar

01.09.2013 , 12:49 PM | #11
Ok, I'm definitely going a bit off topic with this one, but here it goes.

I've leveled tank, healer, and DPS, and my DPS character does level faster than my healer or tank. There is less downtime between fights since most trash will get completely destroyed before doing too much damage. I'll admit that in certain instances, healers and tanks perform better provided the player has access to the correct companion, but overall they advance slower than dps.

As for the part about WoW's combat being older than WoW itself, I am well aware of that. However, the fact that the system predates WoW is only proving my point. No, it is not the only system a person can use to build an MMO around and frankly any MMO that clones WoW's game mechanics is doomed to die because most players have grown tired of playing the same game.

I'm glad there are people who are satisfied with their healers and tanks. However, most of the people who played SWTOR have left and never came back. Having seen a ton of MMOs come and go, I've seen all the same complaints aimed at any other MMO that has attempted to clone WoW's gameplay.

Let's look at another set of games for a second: The Diablo franchise. There were countless Diablo clones, yet I cannot for the life of me remember a single one of them besides Hellgate London. Not a single one ever matched Diablo II in popularity and most of them fell into obscurity.

So, as for my tone of voice, yes, I am angry. What is there not to be angry about? The problems that are plaguing this game were easily foreseen and preventable. There are more than a dozen WoW clones (yes, I know WoW wasn't the first to use these mechanics and I don't care) when you combine all the Free-to-play games and pay to play ones over the last decade. It makes me feel like they were wearing earplugs preventing them from hearing years of complaints about games in this genre, and then when their game flops they still don't give any indication that they are listening, thus ensuring a game (that I want to succeed) will fall into the dust bin as other MMOs have.